Detonator deals criticals when it directly hits a burning target. MeeMs are curious creatures that originate from \"MeeM Forests\", where they live in large swarms.Despite appearing to be made of wood, they are exceptionally crafty beings that appear in large gatherings, striking without notice. This is a solid, well-written summary, nice job. Wiki Points. Teleports player to their Teleporter Exit or back to spawn. Craft Manmelter 1 ∞ Base: 30 Crit: 90 Afterburn: 6 / sec. That's why it matters. A fiery Armageddon erupts from the Pyro, inflicting possibly fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. This is the public version of the plugin used by the Custom TF2 Weapons group for their Official Weapon Changes servers (which is why the release version is v1.43, as it was private before) and gives different sets of attributes to Tormentor667 needs more detail Joined: 16 Jul 2003 Location: Germany. Member Join Date: Feb 2012. You may not edit your posts. Works really well with lunch box items too for throwing to teammates. by CaptainToenail » Wed Jun 18, 2008 4:22 pm . User Lists: 0 #1 creaturemagic27. This repository contains attributes I've written. 15% faster weapon switch speed. 20% global weapon switch speed 20% faster reload time on shotguns Why? [TF2] Hidden dev attributes Plugins. weapon scrolling won't work When I join a server I cant switch from primary to secondary.I have to go into keybind and click use defaults and then I can switch weapons.But when i change class i have to do it all over again.I used some commands for a graphics config but I reset my configs and it still wont work. Hold down the shoot button during the switch and stop the clock when the weapon does damage (not when you hear/see it fire, which might be slightly out of sync with the actual damage dealing). The Pyro thrusts its weapon in the air while cackling triumphantly or yelling; as it does such, they receive invulnerability for the duration of the taunt and the Pyro is crit-boosted for 10 seconds. Contact . Team Fortress 2: 10 Effective Weapon Loadouts A good weapon loadout can make any Team Fortress 2 game much easier, and here are the 10 best options to … Some concept weapons along with stock weapons. What keys do most competitive players use to switch weapons? Weapons are varying items that are used in combat, executing special taunts, or are reskins for the player to admire. This topic is locked from further discussion. Mini-crits airborne targets for 5 seconds after switch. There have always been situations in which pulling out your melee to finish off an enemy is ideal if your aim isn't strong, and decreasing weapon switch speed makes those situations more common. The Heavy mimics a quick-draw Showdown and slays any foe in his sights. Scout The Brooklyn Smasher(melee) (+) 100% extra damage to buildings (-) -20% damage to players So basicly a Homewrecker that does not remove The Pyro fires a flare from the Scorch Shot, which inflicts the weapon's normal 15 base damage at medium or long range, and 400 damage at close range. The homewrecker offers very little other than removing sappers for engineers. borderlands-2. https://wiki.teamfortress.com/w/index.php?title=Weapons&oldid=2937722, Pages using duplicate arguments in template calls. The Demoman winds up and beheads any foe within range. The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply, restoring 11 health to himself. Enables a crit boost and gives the player invulnerability for the duration of the taunt, once the. BB code is On. Applies to maul. Detonator deals criticals when it directly hits a burning target. Doing 65 damage is not that appealing . 0.17 seconds faster switch speed may not sound like much but in a game like tf2 a lot happens in 0.17 seconds and those fraction of a second can be the difference between a kill and a death. Team Fortress 2 Unlockable Weapon Ideas. Added:-40% less push force taken from damage; Attacks pierce damage resistance effects and bonuses; Why? With the faster weapon switch speed, it allows for more shotgun play. Since I started playing, I've used basically the default binds when it comes to weapon switching: 1,2,3,(4),(5) for weapons and Q for previous weapon. Followers. The Medic stabs the target and stuns it, then yanks the weapon out, dealing 500 damage. Scout is unique in that the Frommer and Bodeo (both excellent sidearm choices) have very fast draw speeds. TF2 Custom Attribute Starter Pack. -100% slower weapon switch speed The Slow Mo (Secondary) +10 cloak on kill-100% slower weapon switch speed The External Reward (Melee) + Upon a successful backstab you rapidly disguise as your victim + On Backstab Picking up weapons that have particle effects attached to it (Community Sparkle or Unusual effects) will cause the wearer's hat to get out of sync (if the hat goes. New comments cannot be posted and votes cannot be cast. Re: Weapon Switch Speed. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Tf2 weapons generator" - Page 4. All times are GMT -4. 0. Jupotter. No longer auto-fires when fully loaded. Fixed visual bugs caused by picking up weapons with special attributes. Business Evolved is an upcoming TF2 Update that features several new features including 162 new weapons, 18 for each class and 8 for each Weapon type of each class excluding the Engineer's PDA System and Spy's Cloaking System. †Ammo for this weapon comes from the Engineer's reserve of metal. That is, if you're at full health and have good aim. It's a The blast kills him and any enemy within 6 feet. Smilies are On. Fixed weapons casting shadows at the wrong time. Added:-40% less push force taken from damage; Attacks pierce damage resistance effects and bonuses; Why? Multi-Class. I'd honestly be interested to know exactly what promoted the change myself seeing as core mechanics like that aren't usually just changed on a whim. tl;dr = Everyone benefits from increased switch speed, but Pyro/Heavy and slightly Spy/Engineer now have a bit more options in terms of reacting to threats. Works really well with lunch box items too for throwing to teammates. Please explain the practical impact of the weapon switch times. Decapitating someone with this taunt adds to the weapon's head count, if it has one. The Pyro lights a match, turns around, and places it by their rear, immediately followed by releasing a lethally large burst of fire from the Thermal Thruster. Includes: Move speed, reload speed, weapon switch speed, melee attack speed, and Minigun Spin-up and Spin-down speed No longer affects mouse sensitivity Updated the Umbrella: Plays a sound when Alt-Fire is unsuccessful The Engineer strums his guitar, then smashes it over an enemy's head. If it hits an enemy/wall, or if you don TF2 Weapon Switching? In the past, we've made blog posts about changes we've already shipped or stuff we've tossed onto the smoldering scrap-heap of failed ideas; this time - based on your feedback - we're going talk about changes while we're still working on them. Mini-Crits when it explodes, hitting a burning target. Its wide range of fire is capable of hitting multiple targets at once. The downside would be either being unable to eat for yourself or a slower switch speed, plus the unreliability of having chaotic teammates snatch your food. The data for this is also still in the TF2 Beta game files, but the weapon was removed from players' backpacks. Fire Axe. While in the response category, it will now hammer through … (30% faster switch speed & projectiles than stock, but only 2 shots): To make it even more distinct, the pills are much faster, buffed to be 30%-33% faster than stock, complete with no pill tumbling. 300% heal rate & stun/knock back immunity, 75% damage resistance and 100% critical hit resistance to selected damage type. 15% slower move speed when active; The Scotsman's Skullcutter is a straight upgrade from stock, because as a demoman you will almost never pull out your melee weapon unless the kill is secured. Note that you don't need to fire a weapon to start the clock here; your starting point is when you press the "switch to another weapon" button. I've noticed Dropped weapons now replenish half of your max ammo when picked up. What keys do most competitive players use to switch weapons? Press question mark to learn the rest of the keyboard shortcuts. Top. It's a rapid fire 4 flare gun crits at best. By: egotisticalghost. Homewrecker. Because of how flame particles linger for a moment after being fired, this switch speed lets a Pyro switch to the Panic Attack, fire a shot, and immediately switch back to the Degreaser while doing normal damage with both weapons. Beta Syringe Gun. Homewrecker. this quick little scripy basically allows you to toggle Fast Weapon Switch from a keybind or console command... A Source Engine (SOURCE) Config Script in … 7,839 7 7 gold badges 44 44 silver badges 76 76 bronze badges. June 20, 2017 - TF2 Team. The Engineer raises his wrench into the air and lightning comes from it, teleporting him to spawn or to his Teleporter Exit. creaturemagic27 . TF2 fonts & icons are copyrighted Valve Corporation. being able to quickly pull out you secondary in a pinch could save your life. Base weapon switch speed changed from 0.67 seconds to 0.5 seconds; Upon spawning, friendly players will show an outline for 10 seconds; Updated various weapon descriptions to better detail their functionality; Multi-Class.